Creative Technology – Design Challenge #5
Build on the code sample from class.
The platformer we developed in class was fairly basic. The player controlled a square that was able to jump between floors and collect coins.
The first change I made to our game was to make the player character more interesting. I decided to give the game a winter theme and made the player into a snowman.
To continue the winter theme, I decided it made sense to change the items the player collects into snowballs.
Finally, I made to changes to the functionality to match platformer video game conventions. The first of these changes was to have the camera move across the screen as the player moves in either direction. The other functional change was to give the player the ability to double jump.